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It is a great pity, because in them we include a hero whose training has already been completed. To our understanding, that Dash with a vertical attack that goes through almost everything – and encourages us to put attacks together – can always be incredibly fun, but it has led us to face the main disadvantage of the last level.in which we are clearly encouraged to use and abuse. The truth is that our ninja takes great advantage of these gestures and their introduction gives us a sense of progress, but not all of them behave as well because of the weight they carry in the campaign. Binds a Dash which we found to be the most uncomfortable aspect of the game, since sometimes it doesn’t react as well as we would like. Namely: about shurikens, attack from above in Shovel Knight style or flames to take out high objects and enemies. These skills that every mechanical ninja must master will not award the non – existent Nobel Prize for innovation. To that extent, the game gives the feeling that it is divided into two unequal halves. Some enemies, by the way, which can be eliminated in more ways than with the simple initial attack, due to Cyber Shadow the course of the game It is marked by the various skills we acquire in the first levels and that is, of course, becoming increasingly necessary because of the design of the campaign itself.
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Not many surprises – just doing things right – Cyber Shadow has fun from the start thanks to levels where everything is as it should be and every enemy is located on the stage for some reason. with some modern trends, they are all finished by the classic final bosses that will make it quite complicated until we learn to read its mechanics. Well armed with the spirit of all these ninjas who came before him, our robotics heroes face ten stages that combine the best of the Nintendo 8 Bit tradition. And, of course, for the Shinobi saga of Sega, especially in their games for consoles. The older ones will appreciate a stage design and a color palette that is well remembered for the design of another great NES: Sunsoft’s first Batman. Of course, all of this happens because we are reminded of other ninja brawls, like Taito’s sensational Blue Shadow. From motorcycles or the occasional ultimate boss in Contra style, to backgrounds with effects that may look like more than one game backgrounds for Mega Drive.
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Obviously drink the game from the first Ninja Gaiden even more than The Messenger has already done, but throughout the campaign there are moments for everything.
CYBER SHADOW COST SERIES
A game like this is bound to handle a series of influences, but in the case of Cyber-Shadow it gives us the feeling that they are a little more ethnocentric than other times. It has always been said that Shovel Knight remembered Megaman a lot, and we will not deny him, nor can we ignore his influence in this Review. Yacht Club Games finds this Finnish designer right With this medal and a dose of talent, Arne Mekaskull Hunziker and his Mechanical Head studio stand out from the Indian crowd with a retro aesthetic. However, and perhaps his greatest achievement, Cyber Shadow goes on a combination walk featuring a world-class Yacht Club: the audiovisual aesthetic of the NES is fused with a great home design brand and levels with new features, but without crossing the line. Just like the adventures of the shovel knight and his crazy fans, this robotic ninja – an eighties dream, by the way – moves at speed and maneuvers with a determination that would short-circuit any Nintendo 8 Bit console. Like Shovel Knight and many others, Cyber Shadow is an NES game that could never run on NES.
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There are no common points missing, be clear in advance, about a video game that aims prop up the first level of the slightly larger neo-retro scene. What the studio that Shovel Knight has given us now needs is to put its seal of quality on other similar projects, who knows if with the long-term idea of eliminating a kind of Yachtclubverso. This is important because, at this point, who else knows at least that this sincere homage to Ninja Gaiden in the ancient NES is the start as Publisher from American studio Yacht Club Games, which is not silly since it is they who have raised the “NES style games” to the stage of their own tributary who are able to play the big leagues. Or, rather, about what its authors and editors – especially the latter – want to consolidate into the independent scene. Yacht Club Games begins as a publisher with a heartfelt tribute to the early Ninja Gaiden and the NESīefore you get into the good and evil of Cyber Shadow, it’s worth thinking about what’s in store for this game.